DEADLOCK, THE MONSTER HUNTER

SCORE

180

AWARDS

3

hero dota 2

{{ hp }}

+ {{ hp_regen }}

{{ mana }}

+ {{ mana_regen }}

Strength

Agility

Intelligence

Melee

Ranged

Easy

Medium

Hard

+ {{ hero.lvlup_strength }}

+ {{ hero.lvlup_agility }}

+ {{ hero.lvlup_intelligence }}

Attack Damage

{{ min_damage }}-{{ max_damage }}

BASE {{ hero.attack_damage_min }} - {{ hero.attack_damage_max }}

+ {{ current_strength }} STR

+ {{ current_agility }} AGI

+ {{ current_intelligence }} INT

Attack Speed

{{ attack_per_second || 0 }} sec

between attacks

BAT {{ hero.attack_time }} + {{ current_agility }} IAS

Attack Range

{{ hero.attack_range || 0 }}

Armor

{{ armor }}

BASE {{ hero.defense_armor }}

+ {{ armor_added }}

Magic Resistance

{{ hero.defense_magic_resistance || 0 }}%

Status Resistance

0%

Movement Speed

{{ hero.mobility_speed || 0 }}

Turn Rate

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Vision

DAY

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NIGHT

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Roles

Carry

Support

Nuker

Disabler

Jungler

Durable

Escape

Pusher

Initiator

Strengths

Team-fight

Farm

Split-push

Siege

Base-Def.

Roshan

Damage output

Pure

Physical

Magical

ABILITIES

spell image

Q

{{spell_Q.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

W

{{spell_W.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

E

{{spell_E.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

R

{{spell_R.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

D

{{spell_D.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

F

{{spell_F.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

{{ current_spell.spell_type_name }}

{{ current_spell.spell_target_name }}

DAMAGE

{{ current_spell.spell_damage_type_name }}

PIERCES BKB NO YES
DISPELLABLE NO YES
BREAKEABLE NO YES
PROCS LINKENS NO YES
CAST WHILE ROOTED NO YES

{{ attribute.name }}

{{ attribute.value }}

Aghanim's Scepter Upgrade

{{ current_spell.mod_by_aghanims_scepter_desc }}

Aghanim's Shard Upgrade

{{ current_spell.mod_by_aghanims_shard_desc }}

TALENT TREE

+18% Zero In Damage

25

+3s Deadlock Duration

Neutralize Passes Through 1 Enemy

20

2 Eye Spy Charges

+35 Damage

15

Eye Spy Reveals Invisible Units

+0.2s Neutralize Stun Duration

10

-1s Neutralize Cooldown

DESCRIPTION & LORE

Description

Deadlock is an agility ranged hero who strategically executes his stun-locked enemies.
Traits: Hunter, Skillshot, Stunner
About artwork: All rights reserved to their respective owners, I do not own any of it.

FACETS:

Marked For Death:
Zero In has a linger duration to apply damage to moving targets.
-Linger Duration 0.75/1.5/2.25/3.0 seconds

Hunter's Knife:
Whenever Deadlock gets disarmed he pulls out his knife to attack with more damage. His ranged attacks turn into melee and this can even occur when attacking from less than 175 attack range.
-Bonus Damage 10%
-Threshold Attack Range 175

Lore

In the blighted aftermath of a forgotten cataclysm, where irradiated wastes stretched beyond the horizon and the skeletal husks of machines clawed at a toxic sky, a legend arose: Deadlock. Survival in this brutal landscape demanded a hunter's instinct honed to a razor's edge. To kill was not merely sustenance; it was the only law. And the wastes offered a perverse bounty: mutated abominations, their flesh a rare prize, their aberrant anatomies testaments to a ravaged world. These were no ordinary beasts. Twisted by unseen energies, they possessed unnatural resilience and terrifying adaptations. Yet, none could evade the meticulous strategies and unwavering patience of Deadlock. He was the apex predator of this broken realm, a master of the ambush, the snare, and the precise, lethal strike. But one creature tested even his legendary skill. A being warped by the very void itself, it possessed the uncanny ability to flicker through the currents of time and space. For days and across shifting landscapes, Deadlock pursued this elusive prey. Finally, as his killing blow was poised, the creature unleashed its final, desperate act, not of aggression, but of displacement. Deadlock found himself ripped from his familiar desolation, hurled across the very fabric of reality into a world teeming with vibrant life and ancient magic. Lost and adrift in a time and space utterly alien, the hunter's primal instincts remain. The prey may have changed, the landscape unfamiliar, but the core truth endures: to hunt is to survive. And Deadlock will adapt, will strategize, will execute, until he finds his way home, one precisely aimed strike at a time.

ITEM BUILDS

No item builds added.

VOICE LINES

1

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"Hmmmmhmmm"

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"I will remember, I always remember"

6

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"Like chickens in a coop"

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"I said not to move"

12

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"Unseen as a ghost"

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"You took forever to kill"

18

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"A five second hunt"

25

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"I do not torture, I kill"

30

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"And I thought there was chaos in where I reside"

ART GALLERY

CREDITS

Created 1154 days ago

Last edit today

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Created by

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49 posts made - Member since 2022

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