Zulf, the Stormhunter

SCORE

100

AWARDS

2

hero dota 2

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+ {{ hp_regen }}

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+ {{ mana_regen }}

Strength

Agility

Intelligence

Melee

Ranged

Easy

Medium

Hard

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+ {{ hero.lvlup_agility }}

+ {{ hero.lvlup_intelligence }}

Attack Damage

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BASE {{ hero.attack_damage_min }} - {{ hero.attack_damage_max }}

+ {{ current_strength }} STR

+ {{ current_agility }} AGI

+ {{ current_intelligence }} INT

Attack Speed

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between attacks

BAT {{ hero.attack_time }} + {{ current_agility }} IAS

Attack Range

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Armor

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BASE {{ hero.defense_armor }}

+ {{ armor_added }}

Magic Resistance

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Status Resistance

0%

Movement Speed

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Turn Rate

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Vision

DAY

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NIGHT

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Roles

Carry

Support

Nuker

Disabler

Jungler

Durable

Escape

Pusher

Initiator

Strengths

Team-fight

Farm

Split-push

Siege

Base-Def.

Roshan

Damage output

Pure

Physical

Magical

ABILITIES

spell image

Q

{{spell_Q.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

W

{{spell_W.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

E

{{spell_E.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

R

{{spell_R.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

D

{{spell_D.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

F

{{spell_F.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

{{ current_spell.spell_type_name }}

{{ current_spell.spell_target_name }}

DAMAGE

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PIERCES BKB NO YES
DISPELLABLE NO YES
BREAKEABLE NO YES
PROCS LINKENS NO YES
CAST WHILE ROOTED NO YES

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{{ attribute.value }}

Aghanim's Scepter Upgrade

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Aghanim's Shard Upgrade

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TALENT TREE

GLOBAL JET STREAM

25

ALLIES CAN TARGET CYCLONE TRAP TO CYLCONE THEMSELVES

-5s GALE FORCE COOLDOWN

20

TYPHOON POINT TARGET WITH 500 CAST RANGE

JET STREAM GIVES ALLIES INVISIBILITY 1.5s FADE TIME

15

TYPHOON GIVES ALLIES 100 ATTACK SPEED

+75 GALE FORCE RADIUS

10

CYCLONE TRAP 2 CHARGES

DESCRIPTION & LORE

Description

Stormhunter is a ganker who specializes in reshaping fights to his advantage, and runs down weaker enemies with ease. Having a problem with an enemy? Trap them in the air with a cyclone, or have them chase you through crippling air turbulence, and if you find yourself in a big enough fight, you can shuffle the enemy's position with a Typhoon, putting them at an insurmountable tactical disadvantage. And if they manage to survive that, simply chase them down with Gale Force winds that blow away any chance of fighting back!
You can play Stormhunter now on the Custom Heroes Project mod by SwordBacon -http://steamcommunity.com/sharedfiles/filedetails/?id=498902207
https://youtu.be/DXr5NLqn0i8
https://dotaconcept.com/hero/70

Lore

A dark legend drifts on the winds of the Ruelands, told in frightened whispers by campfires on the frontier.
Once, they say, there was a Skywrath noble of the Nest of Thorns, learned in the arts of the Stormhunter, a lost school of shaping the wind and sky into an extension of one's will.
The tomes he studied warned in the ancient tongue of the first Skywrath that the wind magic only be used for noble purpose in the holy name of Aviliva, to shield her people with winds against the land-dwellers who coveted their gift of flight and ward away storms that would destroy the Nest of Thorns.
But Zulf was corrupt, and the politics of the skies often led to violence. The ancient magic proved to be far more useful when twisted from protecting Skywrath to slaughtering them. He would hunt them down as a hawk would swoop on a pigeon and break their wings with storm winds, casting them to the ground miles below - the most disgraceful death a member of the proud Skywrath could suffer.
Soon he found himself facing the biggest score of all - Princess Shendelzare herself - and as payment he was offered her sister's hand in marriage, assuring he would be king once the sister's coup was successful.
The assassination went easily and he brought Shendelzare's wings to her sister as proof of the deed. Rather than the promised payment, Zulf was grabbed by a pair of guards, who tortured him in front of the new queen for her amusement. And when she no longer found pleasure in Zulf's pain, he was thrown from the sky to the Ruelands below.
With one wing broken and the other torn off by the blade of a treacherous guard, he plummeted like a stone. But rather than fall like one of his victims, he used his wind magic to safely reach the ground. Now he wanders the lands, tearing down villages to hone his destructive magic, vowing one day to take the throne that was meant to be his by storm.

Ability Descriptions:

Cyclone Trap - Zulf's understanding of forbidden wind magic has only deepened after his fall from grace.

Jet Stream - Higher than can be imagined, at the border of sky and space, the winds are so fierce that any creature can fly.

Gale Force - A Stormhunter needs no blade to kill his prey, when the wicked winds at his talontips do just the trick.

Typhoon - The storm of the century!

ITEM BUILDS

No item builds added.

VOICE LINES

No voice lines added

ART GALLERY

CREDITS

Created 952 days ago

Last edit today

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25 posts made - Member since 2022

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