
{{ hp }}
+ {{ hp_regen }}
{{ mana }}
+ {{ mana_regen }}
Strength
Agility
Intelligence
Melee
Ranged
Easy
Medium
Hard
+ {{ hero.lvlup_strength }}
+ {{ hero.lvlup_agility }}
+ {{ hero.lvlup_intelligence }}
Attack Damage
{{ min_damage }}-{{ max_damage }}
BASE {{ hero.attack_damage_min }} - {{ hero.attack_damage_max }}
+ {{ current_strength }} STR
+ {{ current_agility }} AGI
+ {{ current_intelligence }} INT
Attack Speed
{{ attack_per_second || 0 }} sec
between attacks
BAT {{ hero.attack_time }} + {{ current_agility }} IAS
Attack Range
{{ hero.attack_range || 0 }}
Armor
{{ armor }}
BASE {{ hero.defense_armor }}
+ {{ armor_added }}
Magic Resistance
{{ hero.defense_magic_resistance || 0 }}%
Status Resistance
0%
Movement Speed
{{ hero.mobility_speed || 0 }}
Turn Rate
{{ hero.mobility_turn_rate || 0 }}
Vision
DAY
{{ hero.mobility_vision_day || 0 }}
NIGHT
{{ hero.mobility_vision_night || 0 }}
Roles
Carry
Support
Nuker
Disabler
Jungler
Durable
Escape
Pusher
Initiator
Strengths
Team-fight
Farm
Split-push
Siege
Base-Def.
Roshan
Damage output
Pure
Physical
Magical
ABILITIES
{{ current_spell.spell_type_name }}
{{ current_spell.spell_target_name }}
DAMAGE
{{ current_spell.spell_damage_type_name }}
{{ attribute.name }}
{{ attribute.value }}
Aghanim's Scepter Upgrade
{{ current_spell.mod_by_aghanims_scepter_desc }}
Aghanim's Shard Upgrade
{{ current_spell.mod_by_aghanims_shard_desc }}
TALENT TREE
RESONANCE RIFLE +17% DAMAGE BONUS PER HERO
25
RESONANCE RIFLE SILENCES 5s ON HIT
EON BOLT +1s STUN
20
ANTIMATTER AEGIS 30s COOLDOWN ACTIVE TRIPLE CURRENT SHIELD FOR 8s
EON BOLT PURGES ALL UNITS HIT
15
ANTIMATTER AEGIS +18% MOVE SPEED AT MAX BARRIER
EON BOLT +300 BLINK DISTANCE
10
+125 ANTIMATTER AEGIS MAX BARRIER
DESCRIPTION & LORE
Description
Lore
9/24/2023
Base Stats:
Base Movement Speed from 300 to 285
Base Armor from 0 to 1
Base Strength from 19+1.9 to 18+1.8
Base Agility from 24+3.2 to 18+1.8
Base Intelligence from 19+1.8 to 24+2.4
Base Attack Speed form 100 to 120
Q) Hydra Barrage:
OLD:
NEW:
Overcharge your gun to shoot a single bullet that deals a magic damage critical strike, then splinters to all enemies around the target splitting the critical strike damage between the secondary targets. The splinters then splinter again on hitting the secondary targets, splitting their damage.
CAST RANGE
550/700/850/1000
PROJECTILE SPEED
3000
CHANNEL
2.1
CRITICAL STRIKE
210/290/370/450%
HYDRA SEARCH RADIUS
550
23/21/19/17 COOLDOWN 95/100/105/110 MANA COST
NEW:
Overcharge your gun to fire an unstable nanotech bullet that stuns the target and deals a magic damage critical strike. It then splinters to enemies in a cone through the main target in the direction the projectile was travelling, splitting the damage of the critical strike and mini-stunning. The splinters then splinter again on hitting the secondary targets, splitting their damage to enemies around them.
CAST RANGE
500/550/600/650
CHANNEL
1.8
PROJECTILE SPEED
3000
MAIN STUN
1.1/1.5/1.9/2.3
CRITICAL STRIKE
180/220/260/300%
HYDRA CONE LENGTH
550/600/650/700
HYDRA CONE MIN WIDTH
200
HYDRA CONE MAX WIDTH
420
SECONDARY SPLINTER AOE
300
24/22/20/18 COOLDOWN 150 MANA COST
R) Resonance Rifle:
Cooldown from 3 seconds to 2/1.5/1 seconds
Scepter now also hits all Enemy Heroes in 420 range of the main target.
Talents:
Level 25 Talent "Hydra Barrage Targets 3 Additional Enemies In 1200 Range" -> "Resonance Rifle +17% Damage Bonus Per Hero"
Version 1.1
8/23/2023
Ghat the Gunsmith is now Ghat, the Galactic Gunsmith instead of Ghat, the Gunsmith (UNIVERSAL)
Base Stats:
Attribute: Universal -> Agility (reverted for the sake of the name looking nice)
Attack Range: 505 -> 550
Q) Hydra Barrage:
OLD:
Spend a charge to overcharge your gun to shoot an augmented hail of 3 waves of 3 electrified bullets in a cone in the direction of your mouse cursor over the course of 0.9 seconds, deals damage based on your attack damage. Projectiles stop on hitting an enemy hero, mini-stunning then dealing a set amount of bonus damage based on attack damage over a short duration.
MAX CHARGES
1/2/2/3
CONE LENGTH
900
CONE MIN WIDTH
150
CONE MAX WIDTH
400
PROJECTILE WIDTH
180
PROJECTILE SPEED
800
DAMAGE PER PROJECTILE
25/40/55/70%
12 CHARGE RESTORE TIME 125 MANA COST
NEW:
Overcharge your gun to shoot a single bullet that deals a magic damage critical strike, then splinters to all enemies around the target splitting the critical strike damage between the secondary targets. The splinters then splinter again on hitting the secondary targets, splitting their damage.
CAST RANGE
550/700/850/1000
PROJECTILE SPEED
3000
CHANNEL
2.1
CRITICAL STRIKE
210/290/370/450%
HYDRA SEARCH RADIUS
550
23/21/19/17 COOLDOWN 95/100/105/110 MANA COST
E) Eon Bolt:
No longer grants Haste for 2s if it hits you.
Cooldown from 16/13/10/7 to 2/3/4/5 Charges and 70 Charge Restore Time
Mana Cost from 105 to 60/70/80/90
Projectile Speed from 1200 to 500
Cast Range from 550/700/850/1000 to 450/500/550/600
True Sight AOE from 500 to 1200
Blink Distance from 300/350/400/450 to 500
R) Resonance Rifle:
OLD:
While toggled on your attack range increases and your attack no longer has attack speed but instead becomes a channeled extremely powerful pure damage skillshot that gains projectile speed and deals bonus damage based on your attack speed and more damage per enemy hero hit, cutting paths through terrain that your team can move through. Your attack gains 1.4 Speed per Stat in this form.
ATTACK RANGE BONUS
200/350/500
CHANNEL
1.9/1.5/1.1
PROJECTILE SPEED
2000
AOE
300
BASE DAMAGE
300/600/900
ATTACK SPEED AS DAMAGE
60/90/120%
ATTACK SPEED AS SPEED
50%
DAMAGE BONUS PER HERO
12/24/36%
PATH DURATION
10
3 COOLDOWN 140/200/260 MANA COST PER ATTACK
Scepter:
While toggled on you also have Resonance Revolver. When you fire off a Resonance Rifle shot fire a Resonance Revolver shot at the first enemy hero hit. Deals your attack as pure damage across the duration of a 1s stun and counts towards the damage amp per hero hit for the main Resonance Rifle shot.
NEW:
While toggled on your attack is transformed into a special channeled skillshot that deals pure damage and gains projectile speed based on your attack speed and additional damage for every enemy hero hit along the way instead of dealing your attack damage, and will fire at the initial location of the attack command rather than the targeted enemy. Can use movement commands while channeling to change the target area. The shot carves a path through terrain allowing allies to have free pathing.
ATTACK RANGE BONUS
200/350/500
CHANNEL
1.9/1.5/1.1
PROJECTILE SPEED
2000
AOE
300
ATTACK SPEED AS DAMAGE
75/150/225%
ATTACK SPEED AS SPEED
200/300/400%
DAMAGE BONUS PER HERO
12/24/36%
PATH DURATION
3
3 COOLDOWN 150 MANA COST PER ATTACK
Scepter:
While toggled on you also have Resonance Revolver. When you fire off a Resonance Rifle shot, the first enemy hero hit is targeted with an instant Hydra Barrage.
D) Shard:
Dimension Gate:
Place a Dimension Gate at a Target Location
Cooldown from 9 -> 0
Mana Cost from 25 -> 0
F) Shard:
NEW ABILITY Fractal Step:
Blink to the Dimension Gate. Destroys it and deals 350 Pure Damage in a 900 AOE around it.
9 COOLDOWN 90 MANA COST
Talents:
Level 10 Talent "+3 Hydra Barrage Projectiles" -> "Eon Bolt +300 Blink Distance"
Level 15 Talent "Antimatter Aegis 30s Cooldown Active Double Current Shield for 8s" -> "Eon Bolt Purges All Units Hit"
Level 20 Talent "Eon Bolt +75 Blink Distance" -> "Antimatter Aegis 30s Cooldown Active Triple Current Shield for 8s"
Level 25 Talent "Resonance Rifle +30% Attack Speed as Damage" -> "Hydra Barrage Targets 3 Additional Enemies In 1200 Range"
Level 25 Talent "Resonance Rifle Silences 2.5s On Hit" -> "Resonance Rifle Silences 5s On Hit"
ITEM BUILDS
BUILD #1 - SAFE LANE CARRY
INTENDED ROLES
1
2
3
4
5
Farm hard, gank harder, and get mobility items fast to take over the game and split push for a fast victory. Prioritize Shard and Boots of Travel especially to gain a global presence.














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VOICE LINES
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ART GALLERY




CREDITS
Created 875 days ago
Last edit today
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