
{{ hp }}
+ {{ hp_regen }}
{{ mana }}
+ {{ mana_regen }}
Strength
Agility
Intelligence
Melee
Ranged
Easy
Medium
Hard
+ {{ hero.lvlup_strength }}
+ {{ hero.lvlup_agility }}
+ {{ hero.lvlup_intelligence }}
Attack Damage
{{ min_damage }}-{{ max_damage }}
BASE {{ hero.attack_damage_min }} - {{ hero.attack_damage_max }}
+ {{ current_strength }} STR
+ {{ current_agility }} AGI
+ {{ current_intelligence }} INT
Attack Speed
{{ attack_per_second || 0 }} sec
between attacks
BAT {{ hero.attack_time }} + {{ current_agility }} IAS
Attack Range
{{ hero.attack_range || 0 }}
Armor
{{ armor }}
BASE {{ hero.defense_armor }}
+ {{ armor_added }}
Magic Resistance
{{ hero.defense_magic_resistance || 0 }}%
Status Resistance
0%
Movement Speed
{{ hero.mobility_speed || 0 }}
Turn Rate
{{ hero.mobility_turn_rate || 0 }}
Vision
DAY
{{ hero.mobility_vision_day || 0 }}
NIGHT
{{ hero.mobility_vision_night || 0 }}
Roles
Carry
Support
Nuker
Disabler
Jungler
Durable
Escape
Pusher
Initiator
Strengths
Team-fight
Farm
Split-push
Siege
Base-Def.
Roshan
Damage output
Pure
Physical
Magical
ABILITIES
{{ current_spell.spell_type_name }}
{{ current_spell.spell_target_name }}
DAMAGE
{{ current_spell.spell_damage_type_name }}
{{ attribute.name }}
{{ attribute.value }}
Aghanim's Scepter Upgrade
{{ current_spell.mod_by_aghanims_scepter_desc }}
Aghanim's Shard Upgrade
{{ current_spell.mod_by_aghanims_shard_desc }}
TALENT TREE
+200 Crysal Sentry mana
25
+15 seconds Limitless duration
+200 Mana Golem health
20
+400 Energy Energy Pylon buff radius
+50 Mana Golem mana
15
+4 Energy Pylon mana regen
+15% Crystal Sentry magic resistance
10
-15 seconds Limitless cooldown
DESCRIPTION & LORE
Description
Golems are an offensive unit who can deal quite a large amount of initial burst damage but deal less and less damage the lower their mana is.
Sentries are stationary defensive units who deal a stream of continuous damage until they're out of mana. They can regain mana by going into recharge mode, where they become completely inert.
Pylons are stationary supportive structures who cannot defend themselves. They provide a mana regen aura around them and also buff up the golems and sentries.
His ultimate allows him to circumvent the mana limits of his summons reducing his own mana costs and cooldown to 0. Allowing him to replace his exhausted minions with fresh ones.
Lore
This hero has no lore added.
ITEM BUILDS
No item builds added.
VOICE LINES
No voice lines added
ART GALLERY
CREDITS
Created 722 days ago
Last edit today
Voting Results
What is your VOTE on this idea
You can change it at any time. You get 8 for voting once.
Voting points: NOT CLAIMED! VOTE! CLAIMED!
-10
+10
+20
+30 +1
UNLOCK VOTE OPTION AT SIDESHOP
VOTED!
We encountered some errors
- {{ ajax_error[0] }}
You must login to use this feature
COMMENTS
This post has {{ comments_total }} comments.
{{ comment.user_points }}
{{ reply.user_points }}