
{{ hp }}
+ {{ hp_regen }}
{{ mana }}
+ {{ mana_regen }}
Strength
Agility
Intelligence
Melee
Ranged
Easy
Medium
Hard
+ {{ hero.lvlup_strength }}
+ {{ hero.lvlup_agility }}
+ {{ hero.lvlup_intelligence }}
Attack Damage
{{ min_damage }}-{{ max_damage }}
BASE {{ hero.attack_damage_min }} - {{ hero.attack_damage_max }}
+ {{ current_strength }} STR
+ {{ current_agility }} AGI
+ {{ current_intelligence }} INT
Attack Speed
{{ attack_per_second || 0 }} sec
between attacks
BAT {{ hero.attack_time }} + {{ current_agility }} IAS
Attack Range
{{ hero.attack_range || 0 }}
Armor
{{ armor }}
BASE {{ hero.defense_armor }}
+ {{ armor_added }}
Magic Resistance
{{ hero.defense_magic_resistance || 0 }}%
Status Resistance
0%
Movement Speed
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Turn Rate
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Vision
DAY
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NIGHT
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Roles
Carry
Support
Nuker
Disabler
Jungler
Durable
Escape
Pusher
Initiator
Strengths
Team-fight
Farm
Split-push
Siege
Base-Def.
Roshan
Damage output
Pure
Physical
Magical
ABILITIES
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{{ current_spell.spell_target_name }}
DAMAGE
{{ current_spell.spell_damage_type_name }}
{{ attribute.name }}
{{ attribute.value }}
Aghanim's Scepter Upgrade
{{ current_spell.mod_by_aghanims_scepter_desc }}
Aghanim's Shard Upgrade
{{ current_spell.mod_by_aghanims_shard_desc }}
TALENT TREE
+2 Penumbral pendulums (1 real, 1 fake)
25
-0.4 BAT during Blade of Shadows
+200 Penumbral pendulums damage
20
+15% Clone Image damage
+400 Mystifying Miasma radius
15
+8 all stats
-4 seconds Mystifying Miasma cooldown
10
+2 seconds Blade of Shadows duration
DESCRIPTION & LORE
Description
His ultimate is a hard counter to anything that prevents or reduces damage. For it's duration Be'lakor will deal 100% pure damage with his attacks no matter what, no items, ability, evasion, or damage block can stop the damage he deals.
I specifically made Be'lakor because I thought it'd be cool to have enough of the Warhammer Daemons to make a team. Given that Be'lakor and N'kari are both hard carries it would be a bad team, but as a wise man once said "everything can work". Be'lakor also represents chaos undivided, unlike the other Daemons who are specific to one God. I was initially tempted to give him one ability that would represent each of the four Gods, but that would be really out of flavor for him, so instead of just went all in on him being a master of the Lore of Shadows. In Warhammer the Lore of Shadows is known for illusions and trickery, so I did my best to add that to all his abilities.
Lore
What his mortal name truly was, and whether he was originally a Human, Elf, Dwarf or a member of some other, long-forgotten mortal race, are facts lost to history. He was the first mortal to be blessed with the gift of Daemonhood becoming the highest champion of all four gods. But after being betrayed by them Be'lakor seeks eternal vengeance.
Be'lakor arrived at the war of the ancients to twart the plans of the chaos gods.
ITEM BUILDS
BUILD #1 - Carry
INTENDED ROLES
1
2
3
4
5
Carry is Be'lakor's most natural role, though he can also flex mid or offlane. For his skill build he wants to max Clone Image first, then Maisma. The cases where you want to max Pendulum first is when you're stomping the enemy hard and don't need the defensive power of Miasma or case when teamfights just aren't happening early. All of his talents are strong and deciding which he wants to pick is mostly up to personal preference and the game state. A good default talent build would be taking both Miasma talents, and then the clone and BAT talent. As a universal hero he wants to get all stats at the start of the game. A casual cornucopia (pretend perseverance is a cornucopia) can later be upgrade into linkens if the game calls for it or it can just be sold. Manta Style is Be'lakor's most core item, he can Clone Swap with ANY illusions including manta illusions. With all those illusions Diffusal and Disperser (can't add Disperser on this website) become mighty good. Then it's stats. Stats, stats, stats. Be'lakor is a universal hero with illusions so nothing can boost his damage so effectively. Of course try and get stat items that actually work well with illusions like Skadi, Heart, and Butterfly. Get his aghs sooner rather than later as the utility is just out of this world. Same goes for his shard as it's his primary mobility tool. For situation items Linkens in his best defensive item that also has some nice sustain and a good build up. Radiance for if the game is going really really really good. Armlet could be a super strong early game buy, but Be'lakor doesn't naturally purchase the sustain for it nor does it help with his mana problems so it's risky. A blink dagger for if there is a key target that needs to die. Abyssal, hex, or gleipnir could fill in for the CC Be'lakor lacks, hex is probably the best choice here.











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VOICE LINES
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ART GALLERY
CREDITS
Created 697 days ago
Last edit today
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