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Strength
Agility
Intelligence
Melee
Ranged
Easy
Medium
Hard
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Attack Damage
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+ {{ current_agility }} AGI
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Attack Speed
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between attacks
BAT {{ hero.attack_time }} + {{ current_agility }} IAS
Attack Range
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Armor
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Magic Resistance
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Status Resistance
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Movement Speed
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Turn Rate
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Vision
DAY
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NIGHT
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Roles
Carry
Support
Nuker
Disabler
Jungler
Durable
Escape
Pusher
Initiator
Strengths
Team-fight
Farm
Split-push
Siege
Base-Def.
Roshan
Damage output
Pure
Physical
Magical
ABILITIES
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DAMAGE
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Aghanim's Scepter Upgrade
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Aghanim's Shard Upgrade
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TALENT TREE
Righteous Hammer +60% Base Critical, 0.4s Base Stun
25
Unyielding Shround Proc provides a strong dispel
-150 Divine Retribution Threshold
20
+1 Divine Retribution Stack from spell casts
+15% Spellslayer's Curse Cast Range Reduction
15
Spellslayer's Curse provides 40% Cooldown Rate Reduction
+2 Divine Retribution Max Stacks
10
+7s Divine Retribtuion Stack Duration
DESCRIPTION & LORE
Description
Skills:
Q: Simple Stun and damage in a cone in front of Fyg
W: Similar to battle hunger, but forces enemies to spend mana (cast spells) instead so that you can get a stack(s) of your ultimate. The reduced cast range also makes them get out of position in order to cast the spell to dispel the ability
Costs HP to be cast, this can be used to proc your ult stack or the E active ability. The self damage can also be used to trigger the reflection.
E: Survivability boosting ability that is most effective against DoTs. Provides a useful boost in movespeed, though it cannot be activated manually.
R: Allows you to reflect back magic damage (same mechanic as dispersion, but only for magic, does not dissipate with distance).
The stack mechanic grants you extra survivability and adds useful bonuses to all your abilities the longer the fight goes on.
The shard allows you to protect your allies and the redirected damage is useful if you are not able to easily get stacks or enemies don't target you with magic damage in teamfights
D: Mid duration AOE silence. Applies a root at the end end even if it is dispelled.
Skill synergies:
W -> Q: The reduced cast range forces enemies to get closer, thus letting you land the Q easier.
W -> E -> Q: You can activate your W to reliably deplete your E barrier and thus trigger the movespeed bonus (and dispel with the 25 talent). Esp useful when chasing down an enemy as it lets you close the gap better and cast your stun.
W -> R: You can activate your W so that the self damage reflects some damage to your enemies as well as gives you a stack. Also enemies if enemies choose to cast abilities to get rid of the debuff, they give you extra stacks
E -> R: Lets you get your ult reflection and stacks without actually having to take too much damage
D -> Q: The root prevents enemies from escaping, allowing you to get in position to land your stun.
D -> W: The silence prevents enemies from casting spells to remove the debuff
R -> Q/D: The bonus strength gives you extra damage which gets further amplified by the crit from Q, and the str based damage from D.
R(Shard) -> R: By redirecting magic damage from allies to yourself, you can easily trigger your ultimate to reflect the damage back and gain stacks.
R -> All abilities (Due to the retribution stacks)
Lore
This hero has no lore added.
ITEM BUILDS
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VOICE LINES
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ART GALLERY
CREDITS
Created 652 days ago
Last edit today
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