
{{ hp }}
+ {{ hp_regen }}
{{ mana }}
+ {{ mana_regen }}
Strength
Agility
Intelligence
Melee
Ranged
Easy
Medium
Hard
+ {{ hero.lvlup_strength }}
+ {{ hero.lvlup_agility }}
+ {{ hero.lvlup_intelligence }}
Attack Damage
{{ min_damage }}-{{ max_damage }}
BASE {{ hero.attack_damage_min }} - {{ hero.attack_damage_max }}
+ {{ current_strength }} STR
+ {{ current_agility }} AGI
+ {{ current_intelligence }} INT
Attack Speed
{{ attack_per_second || 0 }} sec
between attacks
BAT {{ hero.attack_time }} + {{ current_agility }} IAS
Attack Range
{{ hero.attack_range || 0 }}
Armor
{{ armor }}
BASE {{ hero.defense_armor }}
+ {{ armor_added }}
Magic Resistance
{{ hero.defense_magic_resistance || 0 }}%
Status Resistance
0%
Movement Speed
{{ hero.mobility_speed || 0 }}
Turn Rate
{{ hero.mobility_turn_rate || 0 }}
Vision
DAY
{{ hero.mobility_vision_day || 0 }}
NIGHT
{{ hero.mobility_vision_night || 0 }}
Roles
Carry
Support
Nuker
Disabler
Jungler
Durable
Escape
Pusher
Initiator
Strengths
Team-fight
Farm
Split-push
Siege
Base-Def.
Roshan
Damage output
Pure
Physical
Magical
ABILITIES
{{ current_spell.spell_type_name }}
{{ current_spell.spell_target_name }}
DAMAGE
{{ current_spell.spell_damage_type_name }}
{{ attribute.name }}
{{ attribute.value }}
Aghanim's Scepter Upgrade
{{ current_spell.mod_by_aghanims_scepter_desc }}
Aghanim's Shard Upgrade
{{ current_spell.mod_by_aghanims_shard_desc }}
TALENT TREE
+1 Siege cannon summoned
25
+2 Personal Guards summoned
-5s Mortar Strike cooldown
20
-7s Triumph cooldown
+100 Mortar Strike damage
15
+120 Personal Guard Health
+0.3s Mortar Strike stun duration
10
+400 Triumph radius
DESCRIPTION & LORE
Description
Update:
Slightly Reworked Triumph to now use a stack system. Stacks are gained whenever an enemy hero dies, a structure is destroyed, Roshan is killed, or an outpost is captured. On cast all stacks are consumed to increase Triumph's duration, but all stacks are lost upon death.
Update:
Triumph now always as a basic dispel component to it upon cast but no longer hard dispels with the scepter. As compensation the scepter also increased the base duration of Triumph by 1 second which also means it will now always pay for itself with the mana cost.
Update:
Reworked guard actives, changing them from toggles in proper actives with a more substantial effect. Added innate and facets.
Lore
This hero has no lore added.
ITEM BUILDS
No item builds added.
VOICE LINES
No voice lines added
ART GALLERY

CREDITS
Created 590 days ago
Last edit today
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