Conqueror (Universal)

SCORE

110

AWARDS

1

hero dota 2

{{ hp }}

+ {{ hp_regen }}

{{ mana }}

+ {{ mana_regen }}

Strength

Agility

Intelligence

Melee

Ranged

Easy

Medium

Hard

+ {{ hero.lvlup_strength }}

+ {{ hero.lvlup_agility }}

+ {{ hero.lvlup_intelligence }}

Attack Damage

{{ min_damage }}-{{ max_damage }}

BASE {{ hero.attack_damage_min }} - {{ hero.attack_damage_max }}

+ {{ current_strength }} STR

+ {{ current_agility }} AGI

+ {{ current_intelligence }} INT

Attack Speed

{{ attack_per_second || 0 }} sec

between attacks

BAT {{ hero.attack_time }} + {{ current_agility }} IAS

Attack Range

{{ hero.attack_range || 0 }}

Armor

{{ armor }}

BASE {{ hero.defense_armor }}

+ {{ armor_added }}

Magic Resistance

{{ hero.defense_magic_resistance || 0 }}%

Status Resistance

0%

Movement Speed

{{ hero.mobility_speed || 0 }}

Turn Rate

{{ hero.mobility_turn_rate || 0 }}

Vision

DAY

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NIGHT

{{ hero.mobility_vision_night || 0 }}

Roles

Carry

Support

Nuker

Disabler

Jungler

Durable

Escape

Pusher

Initiator

Strengths

Team-fight

Farm

Split-push

Siege

Base-Def.

Roshan

Damage output

Pure

Physical

Magical

ABILITIES

spell image

Q

{{spell_Q.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

W

{{spell_W.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

E

{{spell_E.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

R

{{spell_R.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

D

{{spell_D.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

F

{{spell_F.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

{{ current_spell.spell_type_name }}

{{ current_spell.spell_target_name }}

DAMAGE

{{ current_spell.spell_damage_type_name }}

PIERCES BKB NO YES
DISPELLABLE NO YES
BREAKEABLE NO YES
PROCS LINKENS NO YES
CAST WHILE ROOTED NO YES

{{ attribute.name }}

{{ attribute.value }}

Aghanim's Scepter Upgrade

{{ current_spell.mod_by_aghanims_scepter_desc }}

Aghanim's Shard Upgrade

{{ current_spell.mod_by_aghanims_shard_desc }}

TALENT TREE

+1 Siege cannon summoned

25

+2 Personal Guards summoned

-5s Mortar Strike cooldown

20

-7s Triumph cooldown

+100 Mortar Strike damage

15

+120 Personal Guard Health

+0.3s Mortar Strike stun duration

10

+400 Triumph radius

DESCRIPTION & LORE

Description

Conqueror is a melee universal hero who leads a powerful army of men and cannons. He can summons two types of guards, melee and ranged. The melee guards protect Conqueror and his allies, the ranged guards improve allied firepower and counter evasion. Aside from his guards Conqueror can summon a mighty cannon that can safely siege towers from range. But his army will requires health mana to function. Resources Conqueror can provide with his Triumph ability, which only gets better after successful battles.

Update:
Slightly Reworked Triumph to now use a stack system. Stacks are gained whenever an enemy hero dies, a structure is destroyed, Roshan is killed, or an outpost is captured. On cast all stacks are consumed to increase Triumph's duration, but all stacks are lost upon death.
Update:
Triumph now always as a basic dispel component to it upon cast but no longer hard dispels with the scepter. As compensation the scepter also increased the base duration of Triumph by 1 second which also means it will now always pay for itself with the mana cost.
Update:
Reworked guard actives, changing them from toggles in proper actives with a more substantial effect. Added innate and facets.

Lore

This hero has no lore added.

ITEM BUILDS

No item builds added.

VOICE LINES

No voice lines added

ART GALLERY

CREDITS

Created 590 days ago

Last edit today

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Created by

36.1k

90

113 posts made - Member since 2023

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