Innate Abilities

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I'll try keeping it short so hopefully it doesn't lose much essence for what I want to propose.

1. As starter, Innate Abilities are abilities on a hero at the start of the game with no requirement to be leveled up.
2. There are still few heroes with innate abilities such as Monkey King (Mischief), Treant Protector (Nature's Guise), Earth Spirit (Stone Remnant), and Invoker (Invoke).
3. Some of innate abilities are independent to heroes' overall kits (Treant Protector's Nature's Guise, Monkey King's Mischief) while others are loosely tied (Earth Spirit's Stone Remnant) or tightly tied (Invoker's Invoke) to their own kits.
4. The idea of innate ability in short is to solidify hero's kit to properly function (Stone Remnant and Invoke) or thematically fit (Mischief and Nature's Guise).
5. Luna and Shadow Fiend are candidate of heroes from my perspective to better having an innate ability as Eclipse and Requiem of Souls need Lucent Beam and Necromastery respectively, else they aren't properly functioned.
6. Lina, Storm Spirit, and Earthshaker are also justified to be candidate for innate ability because their passive is absolutely skipped at level 1 as it has no function until they have ability to cast.
7. Drow, Magnus, and Clinkz recently get interesting change around them so I think they also fit to receive an innate ability.
8. I create this article because I'd love having all Dota heroes to get their own innate ability but those heroes I've mentioned are suitable the most to have it in meantime over others.
9. Overall, I'll suggest changes for heroes I've mentioned and this article is a stepping stone for my experience in suggesting an idea.
10. Let me know what you think and thanks for visiting.

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Created 1057 days ago

Last edit today

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